Обновление классов и навыков - часть 4
Остальные изменения в умениях и классах:
- Harmony of Noblesse: Arrow Resistance now 10 and Crossbow Resistance now 6.
- Symphony of Noblesse: Arrow Resistance now 10 and Crossbow Resistance now 6.
- Third Class Skill Points: Skill Points needed to acquire some skills of a third class are reduced.
- Abnormal State Success Rate: The Abnormal State success rate is now a maximum of 90% and a minimum of 10%.
- Spear Simultaneous Attacks: The maximum number of simultaneous attacks when using a Spear is now:
- No mastery: (3) [was (5)]
- Polearm mastery level 8 and below: (8) [was (10)]
- Polearm mastery level 9 and above: (13) [was (15)]
- Major Group Heal Visual Effect: The visual effect of Major Group Heal skill changed. It now has the same visual effect as Major Heal.
- Steal Divinity Changes: The Steal Divinity success rate has been reduced. It is also now susceptible to resistance against buff-canceling attacks.
- Necromancer Reagent and Summoning Time Changes: The
Necromancer skills Summon Reanimated Man, Summon Corrupted Man, and
Summon Cursed Man no longer require a corpse. However, the casting time
to summon any of these servitors has increased.
- Servitors Share Attack/Defense Elemental Attributes: A
servitor of a Necromancer, Soultaker, Warlock, Arcana Lord, Elemental
Summoner, Elemental Master, Phantom Summoner, or a Spectral Master now
shares the attack/defense elemental attributes of its master.
- Forgotten Scroll Skill Improvements: Most of the effects of skills that can be obtained from a Forgotten Scroll improved.
- Skill Requirements Easier: The requirements for many skills have become easier or less restrictive.
- Dagger Use for Fortune Seekers: Fortune Seekers can now use daggers in battle as well as existing weapons.
- Soul Hound Skills Upgraded: Some effects of Soul Hound skills have been changed to wield more power in magic-centric battles.
- Petrify Changes: Skills with the Petrify effect have had both their duration and reuse time reduced.
- Soul Consumption Interaction Clarified: The skill descriptions for Twin Shot and Rising Shot now mention Soul Consumption.
- Enchant Skills Cheaper: The amount of Adena and Skill Points required to enchant skills has been reduced by 30%.
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